MODEL_DESCRIPTION
The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Maya 2018 and rendered with Redshift render.
FEATURES
-Both of Model is a set of 1 seperated object
-A properly scaled game asset model for an accurate representation of the original object.
-Axe 3181 Polygon
-Axe 3574 Vertex
-Axe 5938 Tris
Prewiew rendered with Maya Redshift
Redshift Standart Materials only
Model has real world scale and is centered at near 0,0,0
Clean mesh edge loop,quads and triple
Objects,Metarials, Textures use meaningful names( striped texture path names)
-Model does not include any backgrounds or scenes used in preview images.
DEMENTION
Width :( 27.711 CM 10.909 INCH)
Length :( 76.158 CM 29.983 INCH)
TEXTURES DETAIL
All textures are hand painted with substence painter and photoshop
2048x2048 These (Basecolor,Normal,Roughness and Metallic maps).Unity export map
Models resolutions are optimized for polygon efficiency.
Maya model are grouped for easy selection, and objects are logically named for ease of scene management.
FILE FORMATS
Orginal Maya format (.MA) files with rig setup
Maya 2018
OBJ (Multi Format) is directly exported from maya
FBX - (Multi formats) is directly exported from maya.Received fbx according to Unreal.
The Maya 2018 formats are ready to render exactly Redshift (version 2.6.53 ) and other render engines.
TAG "
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Axe