Two game/VR/AR ready low-poly models of a 18th or 19th century swordstick (one model for the blade and one model for the scabbard) with 2K PBR-textures built to real-world scale (metric system). One of the models is the actual sword, while the other is the scabbard. The origo of both models line up with each other.
Swordsticks (or cane-swords), swords disguised as walking sticks became popular among the upper-class during the 18th and 19th centuries, both as items of fashion and for self defence. Possibly this trend developed as a result of it becoming generally less socially acceptable to openly carry swords.
The need to fit the blade inside a cane usually resulted in a narrow weapon that were best suited for thrusting. The most common civilian weapon during this period was the small sword, and swordsticks closely resembled these duelling and self defence weapons. The swordstick however had a couple of drawbacks compared to a normal short sword in that they usually were a bit shorter, and lacked any hand protection. A swordstick would certainly be at a disadvantage against a small sword, but would of course be formidable against anyone armed with only a knife, club or some improvised weapon. The element of surprise would also be a distinct advantage in many situations.
This specific swordstick has a handle and scabbard made of wood with brass details, and a quality steel blade. The wood has been decorated with discreet patterns using pyrography and then lacquered to give a shiny surface. The swordstick has a 15 cm long handle, a 66 cm long blade and a 71 cm long scabbard. The total length of the complete item is 86 cm. The blade is secured to the scabbard with a spring loaded button that prevents the carrier from accidentaly drawing it.
The models were created using Blender and Substance Painter. Preview images were rendered with Iray.
Polygon Count
1496 vertices (total)
1488 faces (total)
2984 triangles (total)
Blade: 1040 vertices, 1063 faces, 2076 triangles
Scabbard: 456 vertices, 425 faces, 908 triangles
File Formats
Autodesk FBX (.fbx)*
OBJ (.obj)
Collada (.dae)
3D Studio (.3ds)
Blender v2.79 (.blend)
* There are three different FBX-files for each model, one standard PBR MetalRough, one for Unity and one for Unreal (the last two have triangulated faces).
Materials & Textures
The two models are UV-mapped and has three materials each. The sword has one material for the blade, one for the wooden handle and one for the brass details. The scabbard has one material for the wooden part, one for the brass details and one for the iron shoe.
Each material has three sets of physics based textures, one for PBR MetalRough, one for Unity 5 (metallic workflow) and one for Unreal Engine 4.
The textures are not baked into the model, but are saved as png-files with a resolution of 2048 x 2048 pixels (8 bits) in the zip-file PBR textures and the subfolders PBR textures blade, PBR textures scabbard, Unity 5 textures blade, Unity 5 textures scabbard,Unreal Engine 4 textures bladeandUnreal Engine 4 textures scabbard":
PBR textures blade:
Swordstick blade_Blade_AO.png
Swordstick blade_Blade_BaseColor.png
Swordstick blade_Blade_Emissive.png
Swordstick blade_Blade_Height.png
Swordstick blade_Blade_Metallic.png
Swordstick blade_Blade_Normal.png
Swordstick blade_Blade_Roughness.png
Swordstick blade_Blade_Scattering.png
Swordstick blade_Blade_SpecularLevel.png
Swordstick blade_Brass details_AO.png
Swordstick blade_Brass details_BaseColor.png
Swordstick blade_Brass details_Emissive.png
Swordstick blade_Brass details_Height.png
Swordstick blade_Brass details_Metallic.png
Swordstick blade_Brass details_Normal.png
Swordstick blade_Brass details_Roughness.png
Swordstick blade_Brass details_Scattering.png
Swordstick blade_Brass details_SpecularLevel.png
Swordstick blade_Handle_AO.png
Swordstick blade_Handle_BaseColor.png
Swordstick blade_Handle_Emissive.png
Swordstick blade_Handle_Height.png
Swordstick blade_Handle_Metallic.png
Swordstick blade_Handle_Normal.png
Swordstick blade_Handle_Roughness.png
Swordstick blade_Handle_Scattering.png
Swordstick blade_Handle_SpecularLevel.png
PBR textures scabbard:
Swordstick scabbard_Brass_AO.png
Swordstick scabbard_Brass_BaseColor.png
Swordstick scabbard_Brass_Emissive.png
Swordstick scabbard_Brass_Height.png
Swordstick scabbard_Brass_Metallic.png
Swordstick scabbard_Brass_Normal.png
Swordstick scabbard_Brass_Roughness.png
Swordstick scabbard_Brass_Scattering.png
Swordstick scabbard_Brass_SpecularLevel.png
Swordstick scabbard_Iron shoe_AO.png
Swordstick scabbard_Iron shoe_BaseColor.png
Swordstick scabbard_Iron shoe_Emissive.png
Swordstick scabbard_Iron shoe_Height.png
Swordstick scabbard_Iron shoe_Metallic.png
Swordstick scabbard_Iron shoe_Normal.png
Swordstick scabbard_Iron shoe_Roughness.png
Swordstick scabbard_Iron shoe_Scattering.png
Swordstick scabbard_Iron shoe_SpecularLevel.png
Swordstick scabbard_Wood_AO.png
Swordstick scabbard_Wood_BaseColor.png
Swordstick scabbard_Wood_Emissive.png
Swordstick scabbard_Wood_Height.png
Swordstick scabbard_Wood_Metallic.png
Swordstick scabbard_Wood_Normal.png
Swordstick scabbard_Wood_Roughness.png
Swordstick scabbard_Wood_Scattering.png
Swordstick scabbard_Wood_SpecularLevel.png
Unity 5 textures blade:
Swordstick blade unity_Blade_AlbedoTransparency.png
Swordstick blade unity_Blade_AO.png
Swordstick blade unity_Blade_Emission.png
Swordstick blade unity_Blade_MetallicSmoothness.png
Swordstick blade unity_Blade_Normal.png
Swordstick blade unity_Brass details_AlbedoTransparency.png
Swordstick blade unity_Brass details_AO.png
Swordstick blade unity_Brass details_Emission.png
Swordstick blade unity_Brass details_MetallicSmoothness.png
Swordstick blade unity_Brass details_Normal.png
Swordstick blade unity_Handle_AlbedoTransparency.png
Swordstick blade unity_Handle_AO.png
Swordstick blade unity_Handle_Emission.png
Swordstick blade unity_Handle_MetallicSmoothness.png
Swordstick blade unity_Handle_Normal.png
Unity 5 textures scabbard:
Swordstick scabbard_Brass_AlbedoTransparency.png
Swordstick scabbard_Brass_AO.png
Swordstick scabbard_Brass_Emission.png
Swordstick scabbard_Brass_MetallicSmoothness.png
Swordstick scabbard_Brass_Normal.png
Swordstick scabbard_Iron shoe_AlbedoTransparency.png
Swordstick scabbard_Iron shoe_AO.png
Swordstick scabbard_Iron shoe_Emission.png
Swordstick scabbard_Iron shoe_MetallicSmoothness.png
Swordstick scabbard_Iron shoe_Normal.png
Swordstick scabbard_Wood_AlbedoTransparency.png
Swordstick scabbard_Wood_AO.png
Swordstick scabbard_Wood_Emission.png
Swordstick scabbard_Wood_MetallicSmoothness.png
Swordstick scabbard_Wood_Normal.png
Unreal Engine 4 textures blade:
Swordstick blade unreal_Blade_BaseColor.png
Swordstick blade unreal_Blade_Emissive.png
Swordstick blade unreal_Blade_Normal.png
Swordstick blade unreal_Blade_OcclusionRoughnessMetallic.png
Swordstick blade unreal_Brass details_BaseColor.png
Swordstick blade unreal_Brass details_Emissive.png
Swordstick blade unreal_Brass details_Normal.png
Swordstick blade unreal_Brass details_OcclusionRoughnessMetallic.png
Swordstick blade unreal_Handle_BaseColor.png
Swordstick blade unreal_Handle_Emissive.png
Swordstick blade unreal_Handle_Normal.png
Swordstick blade unreal_Handle_OcclusionRoughnessMetallic.png
Unreal Engine 4 textures scabbard:
Swordstick scabbard unreal_Brass_BaseColor.png
Swordstick scabbard unreal_Brass_Emissive.png
Swordstick scabbard unreal_Brass_Normal.png
Swordstick scabbard unreal_Brass_OcclusionRoughnessMetallic.png
Swordstick scabbard unreal_Iron shoe_BaseColor.png
Swordstick scabbard unreal_Iron shoe_Emissive.png
Swordstick scabbard unreal_Iron shoe_Normal.png
Swordstick scabbard unreal_Iron shoe_OcclusionRoughnessMetallic.png
Swordstick scabbard unreal_Wood_BaseColor.png
Swordstick scabbard unreal_Wood_Emissive.png
Swordstick scabbard unreal_Wood_Normal.png
Swordstick scabbard unreal_Wood_OcclusionRoughnessMetallic.png