
DescriptionThe project has: (project Maya2019, FBX, OBJ, textures - TGA, project Unreal 4.18.3 ...+, project Unity 2019.4.28f1...+)All preliminary renders were rendered in Marmoset Toolbag 3, Unity, Unreal. Textures are optimized for PBR rendering solutions (using Metalness and Roughness workflows).
GEOMETRY
Low poly mesh for use in games and mobile projects.General polygon of weapons for 1 texture set: Verts - 1177Faces - 1241Tris - 2334*Separate polygon: *ax - Verts - 440 Faces - 456 Tris - 872hammer - 128 - 1177 Faces - 148 Tris -252bats - Verts - 302 Faces - 320 Tris - 600shovels - Verts - 307 Faces - 317 Tris - 610
TEXTURES
Extending texture maps 4096х4096. One texture set contains one skin for all weapons. In total, we have 3 texture sets of 3 skins for all weapons.Textures used :AlbedoMetalnessRoughnessNormalAO
No third-party plug-ins used. Scene created in maya 2019.
Feel free to leave your feedback. It should help me to better know your needs and actual product reception. My goal is to provide high quality models and constantly improve various aspects of them. Thank you!