A lowpoly model of a stylized shield with High Resolution High Detail Sculpt and 2k textures.
Lowpoly created in maya, kicked to zbrush for sculpt. Maps extracted from highpoly to lowpoly mesh in Substance Painter.Includes texture maps for both a blinn and arnold material in two different maya files ready for use in maya or export.Includes .fbx & .obj and two different .ma file extension..Fbx is game ready with high detailed materials and maps.