Hello !
Heavy blade pack contains 3 two-handed swords that follow fantasy/sci-fi design each: - Meergewalt – german style zweihander (5600 tris); - Vonleysi – indian two handed sabre (2950 tris); - Rui Feng – chineese two-handed light sword (2600 tris). Each piece comes with 5 textures for each: diffuse, normals, metalness/specular, roughness, emissive. Non-square format textures are available in 2 resolutions: 1024x2048 and 2048x4096. Please, note that high resolution textures contain no additional design details are the same for each asset, they are just dedicated to provide you more options – whether to optimize them or use for close to camera scenes, where you might consider to use my assets. UV’s are not overlapped, which may be useful for you, if you want to bring asymmetrical details into one of my assets. Textures’ name denotement. The texture file which has following letter in it’s name means the next: d – diffuse map e– emissive map* n– normal map s – metalness/specular map r – roughness map. For example, texture name “Meergewalt_d_1024x2048” means that this is a diffuse map for Meergewalt sword with resolution of 1024x2048. Diffuse and Normals map are in RGB. Roughness, Metalness and Emissive maps are greyscale images. *Emissive map is a texture that defines which parts of mesh are emitting light. Various game engines and software are allowing to change the colour of light manually, inside it. But for some specific purposes if you want to have it of a different colour or format, please contact me. For any other technical purpose, if you will find any problem or you want to tweak some part of any asset don’t hesitate to contact me! Thank you!