Grim Reaper's scythe with low amount of polygons and good topology (only quads!) The model is 1 object with only 1 material and 4 baked textures (2048x2048 .png in textures.zip file) for PBR : color, normalmap, AO, Specular. Material set for cycles render in the .blend file using principled BSDF shader. With this scythe you will be fully prepared for soul harvest :)