Hey guys, this is a sci-fi ish sword i've modelled. 1 mesh, everythings connected, no ngons. Only triangles. UV wrapped, Mixed overlapping.
POLIS: Verts: 1.311 Faces: 2.564
I used blender (cycles) to render the previews, i also used (CC ) HDRI to light the scene, without baked textures/lights.
I used substance painter to make the textures. Textures: Base color (2048x2048) Metallic (2048x2048) Roughness (2048x2048) Normal (2048x2048) Height/Bump (2048x2048) Emission (2048x2048)
The emission map is blue, ofc you can shift the color to any color you'd like inside of an editing program such as photoshop.
If you have any request, you can message me, and I'll see what I can do for you. Peace out! Love ya!