Maya and Subtance painter scene is ready to render.
Models have Arnold render materials in maya scene.
Model is low poly you can use it in any where with textures.
I packed textures in textures.rar file
Preview images rendered by Arnold Render
I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter.
Textures are hand painted in Substance Painter. If you like to change the color of any material you can change it on Substance Painter.
Textures from substance painter are in textures.rar file
Texture resolution is 2K
Maya project has its own texture files in sourceimages folder.
Hdr file is in maya project's sourceimages.
Clean Maya Outliner and History
There is also a zbrush file of model too. Project has all the model parts as subtools.
Substance Painter project file is in runic axe substance painter.rar
Models also have uv maps of their own.
Uv maps are unwrapped and non-overlapping