This Mjollnir is made while keeping the perspective of the game and production. It is a high-quality Mjollnir with a highly detailed textures and also kept it low on poly count. Also, you can use it for production. For textures, I have used Substance Painter. The model is made in Blender 3.3.11.0 and rendered in Cycle.
Included file formats:
Blender (Native)3DS Max 2021.3dsC4D R20.c4dLightwave.lwoModo.lxoRhino 6.3dmAutodesk.FBXMTLOBJ
Note No 1: Textures' size is 4096x4096. (resizeable)
Included Maps:
Normal MapBase Color MapDisplacement MapRoughness MapMetallic MapEmission Map
Note No 2: Rendering Studio is not included.