H
hombreezyjones101 hombreezyjones101
You needed to label these in the photos shown, as is I get to dig through 10 zip archives and just figure stuff out, not fun wastes development time.
Medieval Weapons Mace Collection
10 Lowpoly PBR textured game ready weapon models.
*Each weapons has unique custom collision, works with unreal engine.
*Each weapon has unique material and texture
*Each texture has 2048x2048 = 2k resolution
Each weapon has 2 texture variations. First is '' Clean'' almost perfect looking the other one is '' Rusty looking , very badly damaged. ''
*Each weapon has 1 material.
*3 Type of ''Texture Maps'' in this project.
*First is called Composite Metal, Roughness and Ambient occlusion 3 map combined in one.
-Red channel is ''Metalness'' -Green channel is ''Roughness'' -Blue channel is ''Ambient Occlusion''
Second is Normal Map (DirectX)
Third is Diffiuse Map (BaseColor, Albedo)
3 Type file format included FBX , OBJ , GLB