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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
I had modified my old model of Medieval Axes (that was 3d printed) by seperating handle from blade and reducing polycount. Also i had updated it with 2k textures.
File formats - FBX, BLEND, STL
Model specifications:
Medieval Axe I - 3018 Polygons, 3082 Vertices, Polygonal Ngons used Geometry, Non overlaping UV
Medieval Axe II - 1324 Polygons, 1352 Vertices, Polygonal Ngons used Geometry, Non overlaping UV
Medieval Axe III - 2008 Polygons, 2035 Vertices, Polygonal Ngons used Geometry, Non overlaping UV
Medieval Axe IV - 4920 Polygons, 5028 Vertices, Polygonal Ngons used Geometry, Non overlaping UV
Medieval Axe V - 2482 Polygons, 2528 Vertices, Polygonal Ngons used Geometry, Non overlaping UV