Very detailed (20K polygons) representation of an authentic medieval sword.Cross-section type Fuller, sharpened blade.
One mesh with separate geometry for all parts (blade, guard, grip, pommel), in case it has to be disassembled.Included are texture maps for both metallic and specular PBR workflows.
History
Codified systems of fighting with the longsword existed from the later 14th century, with a variety of styles and teachers each providing a slightly different take on the art. Hans Talhoffer, a mid-15th-century German fightmaster, is probably the most prominent, using a wide variety of moves, most resulting in wrestling. The longsword was a quick, effective, and versatile weapon capable of deadly thrusts, slices, and cuts. The blade was generally used with both hands on the hilt, one resting close to or on the pommel.