High detailed legendary sword of ancient hero in 3D Max file (version 2009 minimum). The blade of the sword is covered with ancient runes. They allow to cut enemies in half, no matter how great the enemy was.
.FBX included. LOD included
Unity Asset included. Unreal Asset included.
Unreal Technical Details:
Physically Based Rendering: Yes
Number of Textures: 11, diffuse, normals, emisson, specular, metallic(alphs in specular textures), occlusion.
Texture Size: 2048x2048, 4096x4096,
Collision: Yes, automatically generated
LODs: Yes
Number of Meshes: 2
Vertex counts of model: 7,112 (LOD 3,829 vertexes)
Number of Materials and Material Instances: 3 Materials and one instance
Intended Platform: PC, PS4, XBOX ONE
Platforms Tested: PC
Sword together with Scabbard are 7,015 polygons, 13,104 triangles, 7,112 vertexes. LOD version of Sword with Scabbard are 3,649 polygons, 6,646 triangles, 3,829 vertexes.
Textures are in .TIF file format. (diffuse, normals, self illumination, occlusion, metallic (Unreal) and specular) 4096x4096, 2048x2048. There are additional material with blood for sword's blade.