High detailed legendary sword of ancient hero in 3D Max file (version 2009 minimum). Spell embossed on the blade of the sword is a curse. Killing sword turns enemies bodys into dust, as well as their souls.
.FBX included. LOD included
Unity Asset included. Unreal Asset included.
Unreal Technical Details:
Physically Based Rendering: Yes
Number of Textures: 8, diffuse, normals, emisson, specular, metallic(alphs in specular textures).
Texture Size: 2048x2048, 4096x4096,
Collision: Yes, automatically generated
LODs: Yes
Number of Meshes: 2
Vertex counts of model: 5,894 (LOD , 3,128 vertexes)
Number of Materials and Material Instances: 3 Materials and 2 instances
Intended Platform: PC, PS4, XBOX ONE
Platforms Tested: PC
Sword together with Scabbard are 5,917 polygons, 11,643 triangles, 5,894 vertexes. LOD version of Sword with Scabbard are 3,165polygons, 6,151 triangles, 3,128 vertexes.
Textures are in .TIF file format. (diffuse, normals, self illumination, occlusion, metallic (Unreal) and specular) 4096x4096, 2048x2048. There is additional material with blood for sword's blade. Please pay attention on special texture for Emission slot of Shader, which represents magic enchantment.