A weapon for hand to hand combat, designed to preserve and concentrate a punch's force by directing it toward a harder and smaller contact area, they result in increased tissue disruption, including an increased likelihood of fracturing the victim's bones on impact. The extended and rounded palm grip also spreads across the attacker's palm the counter-force that would otherwise be absorbed primarily by the attacker's fingers, reducing the likelihood of damage to the attacker's fingers.
The file contains a subdivision ready polygon mesh with 3368 tris and good topology, a simple metal shader node for cycles without image textures, and one cc-hdri image used for rendering purposes.
The file contains also another version of the knuckles that uses overlapping uvs.