SERGOTALL
Good work!
MADE IN BLENDER 3D AND RENDERED IN CYCLES
PRODUCT DETAILS-KD Shading is fully procedural, no external textures used Baked specular, occlusion and normal maps are available for .obj .3ds .fbx formats UV unwrapped for further texturing if desired Poly count of 4,165 vertices, 3,997 faces and 8,190 triangles PBR node used for blade. Blender model comes pre-lit with a backdrop and light source. Model isn’t drawn to real world scale.
USAGE: Fit mainly for 3D visualizations, advertisements and games.
Product Tips & Extras Vertex groups are available in the .blend file for easy editing of specific parts.