A combat knife. That has a steel blad, steel handgaurd and rubber handle.
This knife can be used as a prop, melee or object in a game , in an animation or image.
In the .zip file textures you'll find a 3Dcoat file. In the file you'll find a saved file of all the textures used for the object(You can only use 3Dcoat to open this saved file). You'll also find two different normal folders. One cotaining two normals wich have 8 bit and 16 bit depth color. These normals can be used in any software. The other normal folder contains a normal wich can only be used with software that supports openGL.
In the node setup add the images to the image texture that are given in the file Textures add to blender file given! After adding images. Go to image texture node at space color change the second and third node from sRGB to linear. Also the last image texture node from sRGB to linear for normal map.
User friendly with any software (hasn't been tested with every software there is) like Unity and Unreal engine.
Has high quality normals for opengl, direct3d/x and c++
VR/AR has not been tested. I do promote you to purchase this for AR/VR.
Very realistic. Reflects light perfectly.Please comment and recommend if you like. Thaks for the support!Enjoy!