talismanst
good
This is a reproduction of the mythic Leviathan's axe. There's three materials, 4k textures. I did the sculpt in Zbrush, base mesh in 3ds, texture in substance, render in Marmoset. If you have any question about it, feel free to ask me about it.
There is one version of the mesh optimised for cg films (axe_low): it's 41 917 verts. It's too much for games but great for close up rendering. And there's another version with a lower poly count ( axe_game): 4189 verts. Perfect for games but could be a bit low poly for a close up.