3D low poly models for games. Full game ready.
3000 polygon
2048x2028 size tuxtures
PBR maps
Base Color
Normal
Roughness
Metalness
Basic mesh created in 3D Max -> Export to Zbrush and sculcupting->
Hipoly mesh back to 3D max and retopology to 1000-4000 polygon-> Unwraping and ID color select in 3d max and export to bake->
Bake and painting in Substance Painter whith 2048 size textures -> Export to Marmoset Toolbag. FIN