Models were made using 3D blender package, object maps baked in Marmoset Toolbag, textures made in Substance Painter.
Total number of triangless: 619.
Each model is a separate object with an origin at the bottom.
All models are triangulated.
UV is done for all models.
The models are ready to be imported into the game engine.
Textures are made in forata 512, 1K, 2K.
Normal maps come in two formats that are suitable for mobile game engines (OpenGL, DirectX).
All textures are packed into the Texture.rar archive.
Model in FBX, OBJ, MLT, X3D, Blend formats. There is also an additional Substance Painter file.
For more detailed information write in private messages.
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