This is a realistic model of an ancient egyptian curved sword called Khopesh. The design of this curved blade is original and based on multiple historical references. I’ve put a lot of effort into this model since I’m very passionate about ancient melee weapons. I’ve also focused heavily on the usability part and as a result this model is perfectly scaled to be used ingame wielded by a character. The sword model was created and sculpted in Blender. The textures were created in Substance Painter and are fully PBR and game ready. They were made with realism in mind and are full of small detail and surface imperfection to reach this goal.
Details:
Screenshots were taken in Unreal Engine 4
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