Low poly Dragon Bone Two Handed Mace from The Elder Scrolls V: Skyrim.
Geometry created in Blender, backed texture maps in Marmoset, textures created in Substance 3D Painter.
Real world scale: approximatively 1330mm X 210mm X 216mm
Formats:
Default Maps
This product includes:
- Unreal Engine 5:
BaseColor - Emissive - MetallicRoughnessOcclusion - Normal
- Unity:
Default [in folder Unity (1)]: - AlbedoTransparency - Emission - MetallicSmoothness - Normal
Specular setup [in folder Unity (2)]: - AlbedoTransparency - Emission - SpecularSmoothness - Normal
- PBR:
AmbientOcclusion - BaseColor - Emissive - Metallic - Roughness - Normal - Height
*All Maps are in 4096x4096
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