The model is ready to be imported into your project. For the low poly model, a normal map was made from the high poly model.
Each file (FBX, OBJ, BLEND, C4D) contains three models with already applied textures in resolutions (1024x1024, 2048x2048, 4096x4096).
Ambient Occlusion (tga),
BaseColor (tga),
Height (tga),
Normal (tga),
Metallic (tga),
Roughness (tga).
For Unreal Engine4BaseColor (tga)
Normal (tga),
Occlusion, Roughness, metallic (In one image in different channels) Red (Occlusion)
Green (Roughness)
Blue (Metallic) (tga)
Ambiet Occlusion texture was made at 2048x2048 resolution for all x models.
All textures and files are conveniently packed and renamed, you can easily find what you are looking for.
For all questions, please contact
my mail or instagram (@khranitelsr)
Polygons-3519
Points-3648
The number of points and polygons is indicated in one model,
The model is ready to be imported into your project. For the low poly model, a normal map was made from the high poly model.<>