The Axe is game-ready and I provided an Unity package file containing the model. The model consists of 2 objects - the blade and the handle of the axe. The mesh is clear, using Quad faces only. I have created 3 LOD models (level of detail): LOD0 with 5048 Vertices and 4910 Faces; LOD1 with 1094 Vertices and 1039 Faces; LOD2 with 573 Vertices and 537 Faces; The textures resolution is 2048x2048 pixels, it has color, normal and maskmap textures The model is UV unwrapped, with non-overlapping faces