A medieval style fantasy sword properly UV square mapped and textured to have the anime style look similar to the guilty gear style.
Preview images are from Blender where the shading looks best. The texture maps are included for use with other programs.
If exporting to another file format from the .blend file, do not apply the solidify modifier (it is for the outlines in Blender)
note: Polygon count is without the outline modifier for the shading in Blender