Winchester 1873 rifle 3d low-poly model with scope, bayonet and suppressor.
All attachments are not combined with rifle and you can easily separate them and hide unnecessary ones.
RAR archive contains .fbx with all models and individual textures for each model.
All parts together ~2740 Vertices and ~5019 tris. Winchester only ~1500 vertices and ~2700 tris. Scope ~870 vertices and ~1650 tris. Suppressor ~100 vertices and ~186 tris. Bayonet ~229 vertices and ~436 tris.
All textures are in .png format there are 2 folders - PBR and Unreal.
PBR version includes BaseColor, Metallic, Normal (for OpenGL tangent space), Roughness.Unreal version includes BaseColor, Normal (for DirectX tangent space), OcclusionRoughnessMetallic.
Unity, Blender and Maya are using OpenGL normals. If you have issues with normal map, you can try both DirectX or OpenGL version.