High quality low-poly model rifle scope Vortex GOLDEN EAGLE , with PBR textures in 4k, also including textures for Unity and UE5 game engines. Game ready model for PBR game engines, renderers, first Person Shooters, VR games, and your other projects.
Features:
This model is not intended for 3d printing!
Originally created in Blender 3.1.2
Preview rendered with Marmoset Toolbag 4!
High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.
Geometry is fully triangulated to ensure best shading.
Optimized and clean topology.
Tris: 11 092 , Verts 5 667
27 separate parts ready for rigged and animation.
Model is built in real scale (Europe cm).
The model has a full UV unrapping.
Parts info:
All parts of the model have correct names. There are 27 separate parts in this model ready for rig and animation. Total value of tris -11 092, verts - 5 667.
Rifle scope : Vortex Golden Eagle HD 15-60x52 - Tris: 6 384 Verts: 3 317
rifle scope rings : PRO SERIES 30 MM rings - (x2)Tris: 4 708 Verts: 2 350
Textures and UV mapping info:
High resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:
Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)
Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit
Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bi
Model unwrapping made on 1 texture set.
After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!
All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names.