DESCRIPTION

Model IWI Tavor X95 prepared for games. Textures use the PBR Metalness workflow. Separate textures are packaged for Unreal Engine 4. For more engine’s textures are not packaged. All textures are in TGA format. Render in Blender EEVEE.

Specification.

The model consists of 10 separate parts:

  • Tavor – 20500 tris.
  • Empty Magazine – 1203 tris.
  • Full Magazine – 3015 tris.
  • Scope, Scope glass, Scope holo-dot – 2814 tris.
  • Flashlight, Flashlight glass – 1672 tris.
  • Grip – 428 tris.
  • Ammo – 304 tris.

A total of 4 Texture set and 6 material:

  • Tavor - 4096x4096 px. one texture set for magazine, ammo, main part, etc.
  • Scope, Scope Glass - 2048x2048 px. one texture set
  • Flashlight, Glass Flashlight - 2048x2048 px. one texture set
  • Grip - 2048x2048 px.

For use in Unreal Engine 4, read Readme.txt.

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marischabeckBuyer of this model
This user has purchased this specific model
great!!!
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PolycomplexBuyer of this model
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Great Asset just what I was looking for!
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timr-epsBuyer of this model
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victor-stanCommunity member
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What is the criteria for listing as VR / AR / Low-poly? It seems very high poly to me.

Tavor X95 IWI Low-poly 3D model

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Native file format
BLEND
Size: 4.15 MB
Renderer: Eevee | 2.81 | 2.81
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 3.34 MB
FBX
Autodesk FBX<br />Version: 2013<br />File Size: 2.69 MB
MA
Autodesk Maya<br />Version: 2019 - Renderer: Default<br />File Size: 1.83 MB
TEXTURES
Textures<br />Version: TGA<br />File Size: 207 MB
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26917 polygons
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/ 13705 vertices
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