Tactical_Scope. Low poly model with two Texture sets(PBR). Originally created in Maya. Preview rendered with Marmoset Toolbag 4 Model info: All objects, textures and materials are named appropriately. The model is built in a real scale. Clean topology. Geometry is fully triangulated to ensure the best shading. There are 6 separate parts in this mode. The model has - 6772 tris / 3398 verts
Two texture sets made for physically based rendering (PBR) shader system exported out of Substance Painter model has:
Texture info Scale of unnoticeable parts decreased in UV space. These changes do not affect the quality of the textures and the general appearance of the model.
All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names.