This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Substance Painter 2. Default renders in 3ds Max will NOT look like the preview images. The Substance Painter scene IS included.
||SPECS||
-Model unwrapped manually to make most efficient use of the UV space. -All materials and objects named appropriately -Scaled to approximate real world size (centimeters) Weapon Dimensions: 66cm x 6cm x 28cm -Tested in Substance Painter 2 (see renders) -No special plugins needed. -.obj and .fbx versions exported from 3ds Max 2017
|| Textures ||
-2048x2048 PBR base color, roughness, metalness, normal and AO (ambient occlusion) maps -There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. -Textures designed for physically based rendering (PBR) -Textures in .png format -Model texture paths are stripped