Padding on 4k texture - 16 px.
Only fbx archive and blender project have rig
Undead_Revolver_1 - 17764 Tris
Undead_Revolver_2 - 17200 Tris
Undead_Revolver_3 - 16969 Tris
Undead_Revolver_4 - 16405 Tris
Undead_Bullet - 956 Tris
model content:
Archive - fbx
Archive - fbx_unity
Archive - obj
Archive - ue_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, Mask)
Archive - unity_textures(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, Mask)
Archive - all_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX), Mask)
Archive - Blender_textures