Padding on 4k texture - 16 px.
SM_Snake_Bow_1 - 6028 Tris
SM_Snake_Bow_2 - 5748 Tris
SM_Snake_Bow_3 - 4512 Tris
SM_Snake_Bow_4 - 4232 Tris
SM_Snake_Arrow - 400 Tris
SM_Snake_Quiver_1 - 1596 Tris
SM_Snake_Quiver_2 - 1800 Tris
SM_Snake_Quiver_3 - 2004 Tris
SM_Snake_Quiver_4 - 2548 Tris
model content:
Archive - Snake_Bow_fbx - suitable for ue4 and unity
Archive - Snake_Bow_ue4_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8,9), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, - Example of naming: (T_Snake_Bow_Emissive_2)
Archive - Snake_Bow_unity_texture(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8,9), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, - Example of naming: (T_Snake_Bow_Albedo)
Archive - Snake_Bow_all_texture(Png-4k-8bit):Color(1,2,3,4,5,6,7,8,9), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8,9), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX)-Example of naming:(T_Snake_Bow_Roughness)
Archive - Snake_Bow_obj.rar
Snake_Bow_max_2013.max
Snake_Bow_blender.blend