This is a high quality, low poly game asset. Concepted and highpoly modeled in Fusion360, normal map baked into a low poly created in Blender. Maps baked in Substance painter. Textured in Substance Painter. This model is intended for game/real time use, to be used in an engine that supports Physical Based Rendering (PBR).
| Geometry | 19,011 Total Triangles / 18,991 Polygons / 10, 272 Vertices
| Textures | 4 textures set - 4096x4096 PBR textures: Base color, roughness, metallic, normal, AO.
4096x4096 UE4 packed textures included. Textures in .png format.
Substance Painter file included, so that you can easily change colors/details or edit the textures.
| Info | Object parts properly named, ready for rigging. Model is unwrapped and UV'S packed in Blender. All objects and textures named appropriately. .fbx, .obj exported from blender 2.91
High poly file included from Fusion360 (.iges) inlcuded.