Low poly heavy rocket launcher modeled, UV unwrapped, and rendered in blender, but textured in substance painter. The model is not rigged and has no animations. What you see in the presentation images is what you will be receiving. This 3D model is not meant to be 3D printed but meant to be used for game incorporation and development.
Check the Marmoset View File to see if the model appears to be to your liking.
This heavy rocket launcher was inspired by the video games: Doom and Marsenary. Please note that the published model is not meant to be an exact copy of the concept arts of the Gauss Cannon by Bryan Flynn and Cameron Kerby, and the concept arts for the Heavy Rocket Launcher by Roman Polyakov and Maksim Sapsai. The concept arts mentioned above by the corresponding great artists were mainly used as inspiration.
Below are all the maps/textures that come with the model. All textures are in 4K dimensions.
HeavyRocketLauncher_None_BaseColor.png (4096x4096)HeavyRocketLauncher_None_Metallic.png (4096x4096)HeavyRocketLauncher_None_Normal.png (4096x4096)HeavyRocketLauncher_None_Roughness.png (4096x4096)HeavyRocketLauncher_None_Height.png (4096x4096)HeavyRocketLauncher_None_Emissive.png (4096x4096)