The 2D Art reference used to make this artwork is a creation of Pokeapon. He in turn was inspired in the Magnezone pokemon to create this weapon;
This model contains:
- As 3D file formats: .ma, .mb, .fbx and .obj;
- As Images file formats: .png;
The scene contains three objects, the Magnezone Weapon (single object) and the Sci-Fi Chest (upper and lower parts), and each contains the Base Color, Emission, Metalic, Normal and Roughness maps in .png format;
Note: If you want to open the model in a game engine, such as Unity or Unreal Engine, for example, just drag and drop or import the scene with objects in the engine directory, as well as texture maps separately. To add textures to objects, create one material for the Sci-Fi Chest and another for the Magnezone Weapon, then drag and drop each texture to the corresponding values of each map in each of the created materials;
Note: If you prefer to open the scene in 3D software (such as Blender or Cinema4D for example), import the file in the .fbx or .obj format into the scene, and separately load the corresponding textures for each object. If you have Autodesk Maya installed on your device, simply open the file with the extension .mb / . ma;
The floor texture in the images references is Bolted Square Plate Texture, by Game Textures (Substance Share);