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Rusty Retrofuturism Laser Turret 3d model made in 3ds Max 2022 and textured in Substance Painter. No plugins/addons were used, weighted normals modifier is applied
Model details:
Every model part is named properly, model is centered to the middle of its bottom part and placed to 0.0.0 scene coordinates
Model has 28544 polygons and 27895 vertices
Everything is unwrapped to 4 UV maps: Turret Base (4k), Turret Rotating Elements (central and sides, 4k), Laser Cannon (4k), Lenses (all lenses share same 1k UV set). Model consists of 5 elemets (central part and sides that share same UV, foundation, laser cannon, 3 lenses).
Model pack includes .fbx, .max, .obj, .blend files, textures are not embedded and have to be plugged in manually!
All renders were made in SP iray renderer
FBX files are provided for 2014/2015, 2016/2017 and 2020 versions. Sometimes .fbx files get corrupted so I’ve packed multiple versions + an obj. version
Max files include 2021, 2020, 2019 and .max versions
Textures pack includes Arnold, Corona, Unity hd, PBR and Vray .png textures, as well as .png, .jpeg and .targa UE4 textures
Nothing is animated, nothing is rigged
Model has no bottom, is hollow inside
There are no overlapping UV maps. UV maps and topology can be seen in screenshot section (6 screenshots)