---> Model information:
Created in blender 3.1, render in 3.1. All parts separeted and renamed.
Includin 7 missles, 2 powder charge and launcher (RPG-7).
All object has:
Without Subdivision: - 36,451 verts; 35,312 polygons.
Only launcher: - 20,055 verts; 19,588 polygons.
Missles&Powder Charge: - 16,396 verts; 15,724 polygons.
with 1 lvl Subdivision and some part 2 lvl.
All object has:
- 146,305 verts; 145,242 polygons.
Only launcher: - 88,407 verts; 88,044 polygons.
Missles&Powder Charge: - 57,898 verts; 57,198 polygons.
(3 files in archives. All separated of formats blend, fbx (HP,LP) and obj (HP,LP).
---> Texture information:
3 textures for Launcher, Missles, Powder Charge.
All texture size - 4096 x 4096. (PNG format).
General PBR textures: BaseColor; Height; Mettalic; Normal; Roughness.
Created in Substance painter 7.1.1 (2021).
Also attached the file substance.
Normal type - DirectX