RIGGED PBR War Cannon

RIGGED PBR War Cannon Low-poly 3D model

Description

High Quality RIGGED PBR War Cannon

The provided model has been created inside of Autodesk Maya (version 2016) - Sculpted in Pixologic Zbrush, textured in Substance Painter and rendered with different render engines ( Arnold 4 By Solid Angle and Marmoset Toolbag 3 package).

The cannon has been rigged in Autodesk Maya. The chains react based on physics and the wheel movement is driven by Maya ExpressionsI provide the shot scene, with fluid setup and recoil animation

PRODUCT DETAILS:

  • 21027 polygons
  • 21746 vertices
  • Real size model
  • Unwrapped UVs with NO overlapping
  • High Quality Textures
  • Scene files included
  • Clean Maya Outliner

INCLUDED MATERIAL:

  • Maya Zip file with the following folder structure:

    • cannon.mb ( version 2016 with light setup and NO rig)
    • Cannon_rig.mb ( version 2016 with material setup and RIG)
    • Cannon_rig_no_mat.mb ( version 2016 - just the RIG without material setup)
    • shot-scene.zip - shot-scene.mb ( version 2016 - the scene with fluid simulation, animation and simple light setup) - Skydome Texture ( the texture mapped to the skydome, to render the shot) - Background Comp ( the fortress background used in the comp of the shot)
  • .fbx file format

  • .obj file format

  • Marmoset Toolbag 3 complete scene file (version 3.04): with all textures and lights setup (static cannon)

  • High Quality PBR Textures (.zip) (metal / roughness workflow) for both upper part and lower part of the 3D model

  • High Quality PBR Textures for Arnold (.zip) : used for Arnold scene file

TEXTURES WITH METAL / ROUGHNESS WORKFLOW

  • High Quality textures (4096 X 4096)
  • Base Color
  • Roughness
  • Metallic
  • Normal

2 sets of PBR Textures: one for the upper part and one for the lower part of the cannon. I also included versions with and without padding (the former just in case you need to generate MIPMAPS)

ARNOLD PBR TEXTURES (for aiStandard shader)

  • High Quality textures
  • Linear Workflow setup (for Maya 2016)
  • Texture resolution (4096 X 4096)
  • diffuse Map (mapped in the diffuse channel)
  • specular map (mapped in Arnold specular color)
  • roughness map (mapped in Arnold roughness)
  • f0 map (mapped in Arnold Reflectance at normal)
  • Normal Map (mapped in Arnold Bump map rollout)

NOTES

  • Moving the wheels is really simple: just translate the Global Controller and the wheels are driven by expressions
  • It's always possible to animate the wheel offset separately
  • The Axis orientation of the global controller needs to be set to object, in order to rotate and animate the cannon in other directions
  • Chains are physically calculated and their simulation runs when the timeline is updated
rcaprazr
rcaprazr2019-02-07 19:39:16 UTC
this is a great model for popular games .. :)
subject
subject2018-07-29 10:52:33 UTC
отлично
jackfurneri1984
jackfurneri19842018-07-29 11:57:56 UTC
Thank you very much ;)
TiRex
TiRex2018-07-03 21:51:41 UTC
Good work!
jackfurneri1984
jackfurneri19842018-07-03 21:54:09 UTC
Thank you very much!!
Bystro
Bystro2018-07-02 21:01:47 UTC
WOW. So cool!
jackfurneri1984
jackfurneri19842018-07-02 21:08:48 UTC
Thanks!!! Very kind of you!!
H
horowitz3d2018-07-02 11:51:42 UTC
good
jackfurneri1984
jackfurneri19842018-07-02 12:00:03 UTC
Thanks a lot
Item rating
0 0
RIGGED PBR War Cannon
$81.00
 
Royalty Free License 
RIGGED PBR War Cannon
$81.00
 
Royalty Free License 
Response 82% in 0.6h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
UV mapping
Texturing
Shaders
Hire meView all Designers Models

3D Model formats

Format limitations
  • Autodesk Maya 2016 (.ma, .mb)18 MBVersion: 2016Renderer: Arnold 4.2.13.4
  • Autodesk FBX 2014/15 (.fbx)1.49 MB
  • OBJ (.obj, .mtl)4.64 MB
  • Textures PBR Textures434 MBVersion: PBR TexturesVersion: Textures for Arnold
  • Marmoset Toolbag 3 (.tbscene, .tbmat)199 MB

3D Model details

  • Publish date2018-07-01
  • Model ID#899436
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 21,027
  • Vertices 21,746
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
Help
Chat