Game ready mesh and textures of the legendary wild west revolver Remington New Army with modifications and attachments. This model also includes the carabine version (See Images).
Important notes!
High resolution textures exported out of Substance Painter for Unreal Engine, and Unity as well as separate channels for any other possible use. Meshes and texture names follow an easy to understand naming convention. The intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.
The textures are split per individual attachment. Textures have an uniform textel density and the biggest texture is in 4k resolution.
List of pistol parts, their triangle count and their texture size:
GRIPS
Grip Pistol: 3384 Tris, 4096x4096 Textures
Grip Carabine: 4844 Tris, Two 4096x4096 Textures
BARRELS
Barrel Carabine: 362 Tris, 4096x4096 Textures
Barrel Long: 346 Tris, 4096x4096 Textures
Barrel Short: 226 Tris, 2048x2048 Textures
Barrel Standard: 344 Tris, 2048x2048 Textures
SIGHTS
Picatinny Rail: 598 Tris, 1024x1024 Textures
Reflex Sight: 2255 Tris, 2048x2048 Textures
Scope: 4368 Tris, 4096x4096 Textures
OTHER MESHES
Bullets: 1632 Tris, 512x512 Textures
Charging Handle: 420 Tris, 2048x2048 Textures
Receiver, Hammer, Trigger, Etc: 830, 2048x2048 Textures
Cylinder: 3720 Tris, 2048x2048 Textures
In case of questions contact me at:
https://www.artstation.com/zgabuterimon
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