3D model created in Blender. Textures created in the Substance Painter. Light Map Test - Unreal Engine 4 - No error Rendered in Substance Painter 2018. Screenshots without textures and wireframe are in Blender.
***Model***
Lowpoly Remington 870 Tactical Model No need for any special plug-in to open the model Useful for games, high resolution renders, magazines and production High resolution materials allow you to get close up to the model Very easy to modify/ edit model. Polygons - 35713 Vertices - 18104 UVs - Overlapping
***Materials***
Barrel - 1 obj - 1024x1024 Body - 1 obj - 4096x4096 BulletRed - 4 obj - 1024x1024 Bump12 - 1 obj - 2048x2048 EjectorIn - 1 obj - 1024x1024 EjectorOut - 1 obj - 1024x1024 RailBarrel - 1 obj - 1024x1024 FastReload - 1 obj - 1024x1024 PistolGrip - 1 obj - 2048x2048 Stock - 1 obj - 4096x4096 Trigger - 1 obj - 1024x1024
All with Base Color / Normal / Occlusion / Metallic / Roughness If there are objects with transparency such as leaves and branches there will be the specular map
***Formats***
Blender FBX OBJ 3DS STL x3Ds DAE PLY
***For Games – UE4***
Diffuse – 1 Image Normal – 1 Image Occlusion / Metallic / Roughness – 1 Image Standard Unreal Engine 4