Police Taser X2. Ready for import into game engines(Unreal, Unity, etc.).
Created in Blender 3.1.
Baked in Marmoset Toolbag 4.
Textured in Substance Painter.
Made using real world scales.
Scene units - m.
4k textures including: Base Color(Albedo), Normals, Metallic, Roughness, AO, MetallicSmoothness, OcclusionRoughnessMetallic.
Vertices: 1430
Triangles: 2712
4k textures (but you can downscale the textures from 4K to 2K or 1K depending on your needs)
All textures in .png format
Ready to be animated
LODs and collision are not included
All meshes are uv-unwrapped
All moving parts are separated and pivots in right position. So they can be easily animated.
All renders were made with Marmoset Toolbag 4.
Other formats available upon request.