Pistol M1911 is a low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
IMPORTANT NOTES!
High resolution textures are made for Cryengine 3, textures that will be ready to use in any other engine will be rendered on demand. Material, meshes and texture names follow an easy to understand naming convention. The intended use for these models and its textures are first person and third person shooters. Polycount is equal to current generation games such as Far Cry, Call of Duty or Battlefield. You can downscale the textures from 2K to 1K or smaller to save memory but you'll get the highest resolution to decide for yourself.
After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.
Try before buy! Check out the free model examples before buying. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.
Get in touch In case of questions the best way to get in touch is to write a message through messaging system here at CGT. I'll get back to you as soon as I can.
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BY PURCHASING THE PRODUCT YOU AGREE WITH THESE TERMS: All content sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.
Each such product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.
Users are free to modify any content they purchase.
All items sold are non-transferable, and users cannot sub-license the content for further commercial redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.