---> Model information:
Created in blender 3.1, render in 3.1. All parts separeted and renamed.
Includin 2 missles, and launcher Panzefaust 3.
All object has:
Without Subdivision: - 11,210 verts; 11,077 polygons.
Only launcher: - 9,946 verts; 9,841 polygons.
Missles: - 1,264 verts; 1,236 polygons.
with 1 lvl Subdivision and some part 2 lvl.
All object has:
- 108,003 verts; 108,006 polygons.
Only launcher: - 88,031 verts; 88,038 polygons.
Missles: - 19,972 verts; 19,968 polygons.
Total object (all parts separated): --- 27.
(3 files in archives. All separated of formats: blend, fbx (HP,LP) and obj (HP,LP).
---> Texture information:
3 textures for Launcher, Missles (with mud and clear).
All texture size - 4096 x 4096. (PNG format).
General PBR textures: BaseColor; Height; Mettalic; Normal; Roughness.
Created in Substance painter 7.1.1 (2021).
Also attached the file substance.
Normal type - DirectX
*Final textures (on launcher) with less scratch.