Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Game ready low (mid)-poly 3D models of MP5A3 and MP5SD3 + upgrades (FBX, Maya, Blender, 3ds Max). (Check out my other MP5 family models!)
Best choice for any kind of projects - next-gen / AAA games, indie gamedev, commercials, personal use, hobby, learning, etc. NOT for 3D printing!
- Perfect model structure and hierarchy - all objects, materials and textures are well-named and grouped accordingly in logical and convenient order. It is ready to be rigged / animated.
- The most accurate to its real world object (real world scale).
- Clean geometry with nice quad-based topology, it's easy to manage and make changes.
- High-quality clear 4K textures with the maximum use of UV space (high texel density) provide excellent detail even on close-ups (no blurs, weird shading or artifacts).
- Excellent appearance in any software and lighting scenario - this is a PBR textured model, additionally tested in various environments (studio, indoor, outdoor), thus its color composition is perfectly balanced with a keen eye for detail.
- Made according to the industry's latest / highest standards.
Includes two versions of the MP5A3:
-
MP5A3 with standard barrel group.
-
MP5SD3 with barrel group with integrated silencer.
Bonus:
-
Handguard with rails and grip.
- Scope Mount.
- 3 mag types (standard curved + straight old classic + curved short 15 round.
It is easy to to switch between the handguards, mags, barrel groups / silencer / upgrades by hiding or deleting the appropriate groups - all objects (meshes) are properly grouped and named and are easy to manipulate).For more convenience the full build comes along with the separate MP5A3, MP5SD3 and upgrades (different mags, rails, handguard, scope mount) files as it is easy to switch between versions by hiding or deleting the appropriate groups in the full build to modify it, thus it won't be necessary to load a completely different model file.
One MP5 material / texture set - 4K (PNG):
- Unreal Engine (BaseColor / OcclusionRoughnessMetallic / Normal).
- MetalRough (BaseColor / Metallic / Normal / Roughness).
Note: textures are universal for all my MP5 models so it will save some resources!
Polycount: 33-35k tris depending on the gun build.
Modelled in Maya, textured in Adobe Substance 3D Painter and rendered in Marmoset Toolbag 4 (no post processing).
If you have any questions or requests, don't hesitate to contact me.