Modular Anti materiel sniper rifle Barrett M107A1

Modular Anti materiel sniper rifle Barrett M107A1 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The quality game-ready model Anti materiel sniper rifle Barrett M107A1 , created as close as possible to the original with exact dimensions. The model has high-quality PBR textures in 4k, also including textures for Unity and UE5 game engines. I create my models as realistic as possible. You won't see the magazine shaft , barrel, chamber or bolt , covered by the texture or geometry. If you even need to see the rifling in the barrel or any other small details of the weapon. Then this model is exactly for your project. Maximum manifold geometry in model. Open (non-manifold) geometry is only present in rare cases,but you will never see it even with any weapon animation and other manipulations. Low-poly Barrett M107A1 for PBR game engines, renderers, first Person Shooters, VR games, and your other projects.

Features:

  • This model is not intended for 3d printing!

  • Originally created in Blender 3.1.2

  • Preview rendered with Marmoset Toolbag 4!

  • High resolution textures exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.

  • Geometry is fully triangulated to ensure best shading.

  • Optimized and clean topology.

  • The whole model (including one bullet) has tris 36 425 and 18 415 verts.

  • Model is built in real scale (Europe cm).

  • 49 separate parts ready for rigged and animation.

  • All objects, textures and materials named appropriately.

  • The model has a full UV unrapping.

  • Model unwrapping on 2 texture atlases (More details in the description of the textures)

  • Overlapping is using only in appropriate parts and not noticeable.

Textures and UV mapping info:

High resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:

  • Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)

  • Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit

  • Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit

Model unwrapping made on 3 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.

You can scale down the original texture depending on your needs!

  • Barrett m107a1 : 2 texture atlases 4096×4096 , texel Density: 58 pixels/cm

  • ammo : 1024x1024 ,texel Density: 76 pixels/cm

After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!

All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names. Folders and archives have very easy to understand names.Also for your comfort there are Readme files in every archive with the description of what this archive contains.

mr-zaza
mr-zaza2023-11-10 14:53:59 UTC
great barrett!
Item rating
0 0
Modular Anti materiel sniper rifle Barrett M107A1
$39.00
 
Royalty Free No Ai License 
Modular Anti materiel sniper rifle Barrett M107A1
$39.00
 
Royalty Free No Ai License 
Available in these collections
Response 79% in 1.2h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling
View all Designer's Models

3D Model formats

Format limitations
Native
  • Blender 3.6 (.blend)1.01 MB
Exchange
  • Autodesk Maya 2023 (.ma, .mb)2.66 MB
  • Textures 428 MB
  • PNG (.png)428 MB
  • Autodesk FBX (.fbx)2.8 MB
  • Autodesk 3ds Max 2020 (.max)1.09 MB
  • OBJ (.obj, .mtl)725 KB
  • Other 435 Bytes

3D Model details

  • Publish date2023-11-10
  • Model ID#4895145
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 36,425
  • Vertices 18,415
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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