Game ready mesh and textures for the MK18 & Scope for your FPS project.
Important notes!
High resolution textures exported out of Substance Painter for Unreal Engine, Cryengine 3 and Unity as well as default for any other possible use. Material, meshes and texture names follow an easy to understand naming convention.
The intended use for these models and its textures are first person shooters. Polycount is equal to current generation games such as Far Cry or Call of Duty. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.
The cartridges that you will find in the scene require the textures from the free ammunition pack.
Try before buy!
Check out the free AKM, MK2 Grenade and the ammunition before you buy it. You can use it in any game and convince yourself of the quality level as well as seeing how it's been set up.
Naming Conventions
WPN_ = Weapon Mesh WPNM_ = Weapon Material WPNT_ = Weapon Texture
Get in touch:
In case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.
https://www.facebook.com/ChamferZone https://www.artstation.com/artist/timbergholz http://chamferzone.com/
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