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2021-10-13 14:27:40 UTCflight180
Can the bi-pod be extended and trigger pulled? Also can the magazine be removed? or is it all one single mesh? I ask because if this is already triangulated it may be difficult separate.
General Information
Lowpoly, optimized for modern game engines. The normal map was baked from a high poly model. Geometry is triangulated to ensure best shading. Model unwrapped manually to make most efficient use of the UV space. High quality 4K resolution PBR png textures. Comes with textures optimized for Unreal Engine 4 and Unity 5.
Tris: 12477 Verticies: 6917
PBR textures: BaseColor Metallic Roughness Normal
Unity 5 Textures: Albedo MetallicSmoothness Normal
Unreal Engine 4 textures: BaseColor OcclusionRoughnessMetallic Normal