[MWS] MATECH AR-15 USGI Rear Sight
Textures:(4096x4096px, 2048x2048px, 1024x1024px. 512x512px, 256x256px)
Albedo
Ambient Occlusion
Normal
Metalness
Gloss
Roughness
Texture Sets:
DLC-Coated Steel - BLK
Base Textures:(4096x4096px)
(Baked base textures to create custom Texture Sets in Texturing Softwares like Quixel Mixer, Z-Brush, ArmorPaint...)
Material ID
Ambient Occlusion
Normal
Formats:
-fbx (recommended)
-glb/gltf
-obj/mtl
Includes prerotated object files for different coordinate system orientations:
Blender: Y-Forward | X-Right | Z-Up
Unity: Z-Forward | X-Left | Y-Up
Unreal: X-Forward | Y-Left | Z-Up
Project Files:
Blender Project Files: (Blender 2.93.4)
Includes the highpoly basemesh, made with a bevel + subdivision surface workflow as base for low poly models and texture bake.
Quixel Mixer Project Files: (Mixer Version 2021.1.3)
Important Notes:
Preview images are textured low-poly models rendered in Blender (Cycles)
Geometry, Textures and UV-Layout may change in future updates
If you have any questions, suggestions, feedback or requests, don't hesitate to pm me