Manual Automatic Grenade Launcher Savan Caliber 32mm

Manual Automatic Grenade Launcher Savan Caliber 32mm Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

3d lowpoly model of an automatic grenade launcher caliber 32 mm. Principle of operation: Equipment from the store, automatic reloading - short rollback of the barrel. Two shutter positions: the first is for manual replacement of a grenade, the second is on the shutter delay from an empty magazine. There are switches on the case: Fuse, Release from the slide stop, Snap off the magazine, Partial disassembly. The length of the grenade launcher is 75 cm. The model comes with a magazine for 10 grenades and three types of textures for grenades.

The design is completely author's, including the cartridge and its caliber, the appearance as well as its name. And it can be used in any projects without restrictions.

Technical specifications:The grenade launcher model consists of 25 objects and contains 15399 points and 31114 polygons (after triangulation).The grenade model consists of 1 object and contains 786 points and 1568 polygons (after triangulation).The magazin consists of 2 objects and contains 2416 points and 4824 polygons (after triangulation).3D models are not triangulated. The nonplanarity of the quads does not exceed 10 degrees.Format 3D models FBX, OBJ.

PNG texture format for PBR material. Textures are exported from Substance Painter in maximum quality.The model and textures are packed into an archive. The archive contains a model and three folders with textures.The Render folder contains 6 textures: AO, BaseColor, Height, Metalness, Roughness, Normal (GL) that can be used in most PBR renders.There are 3 textures in the UE4 folder: BaseColor, Normal (DX), OcclusionRoughnessMetallic. For the Unreal Engine.There are 3 textures in the Unity folder: BaseMap, MaskMap, Normal (GL), For the Unity engine.

Keep in mind that textures are not automatically loaded with the model. You need to import the model, create a material for it, and load the textures into the appropriate material settings channels. And for use in a game engine, you may need to optimize the textures: change the format, resolution, etc.The appearance of materials on the model depends on the way it is lit. To display metals, you need to use an HDRI map in lighting. Depending on the HDRI map used, the display of model materials may differ from the images in the presentation.

BsTen
BsTen2022-10-03 06:45:55 UTC
good
Ketoprak
Ketoprak2022-10-02 01:08:56 UTC
Awesome model
3d-gun
3d-gun2022-10-02 09:52:52 UTC
Thanks
Mr-macbeth
Mr-macbeth2022-10-01 23:57:35 UTC
cool work
3d-gun
3d-gun2022-10-02 00:29:16 UTC
Thanks
Item rating
0 0
Manual Automatic Grenade Launcher Savan Caliber 32mm
$42.00
 
Royalty Free License 
Manual Automatic Grenade Launcher Savan Caliber 32mm
$42.00
 
Royalty Free License 
Response 67% in 3.1h

3D Model formats

Format limitations
  • Autodesk FBX (.fbx) (3 files)201 MB
  • OBJ (.obj, .mtl) (3 files)201 MB

3D Model details

  • Publish date2022-10-01
  • Model ID#4024728
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 37,506
  • Vertices 18,601
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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