Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Includes:
- M4 Rifle
- A2 Receiver
- 7.62x51MM receiver + 3 barrels
- 7.62x51MM 10 and 20 round magazines
- Carry handle/sight
- Iron sights
- M203 grenade launcher
- Underbarrel shotgun
- ACOG 2X20 + rail mount
- Surefire M500AB light/handguard
- Stock rail adapter
- Folding stock adapter
- Bipod/grip
- Barrels 2(gas block version)
- 2 30 round magazines
- 1 50 drum magazine
- 2 20 round magazine
- 10 Pistol grips
- 14 Stocks
- 17 Handguards
- 4 Barrels(front sight version)
- 2 carry handle rails mounts
- 6 MLOK rails/rails
- 2 front grips
- Low-poly FBX and OBJ models.
Model Information:
Parts separated, named, ready to be rigged and animated
- Trigger
- Bolt
- Dust cover
- Select fire/safety
- Mag catch
- Bolt catch
- Charge handle
- Forward assist
- Carry handle + sight parts
- Magazines + parts + Cartridge/bullet
- Stocks
- Handguards
- Pistol grips
- Iron sight + parts
- Barrels + parts
- M203 + parts
- Carry handle rails mounts
- MLOK rails/rails
- Stock rail adapter
- Folding stock adapter
- Underbarrel shotgun + parts
- Bipod/grip
- Front grips
- Receivers
Textures Information:
72 sets 4k textures. Textures are in PNG format.
- M4 1 set
- A2 receiver 1 set
- 7.62x51MM receiver 1 set
- 7.62x51MM barrels 1 set
- 7.62x51MM 10 and 20 round magazines 2 sets
- M4 barrels(front sight version) 1 set
- M4 barrels 2(gas block version) 1 set
- M4 magazines 5 sets
- M4 handguards 17 sets
- M4 stocks 14 sets
- M4 pistol grips 10 sets
- M4 carry handle 1 set
- M203 1 set
- Iron sight 1 set
- ACOG 2X20 2 sets
- Surefire M500AB light/handguard 2 sets
- Carry handle rails mounts 1 set
- MLOK rails/rails 1 set
- Stock rail adapter 1 set
- Folding stock adapter 1 set
- Underbarrel shotgun + mount + shells 4 sets
- Bipod/grip 1 set
- front grips 2 sets
PBR textures:
BaseColor, Metallic, Roughness, Normal, AO
Unity Textures:
Standard - Albedo, MetallicSmoothness, Normal
HDRP - BaseMap, MaskMap, Normal
Unreal Engine textures:
BaseColor, OcclusionRoughnessMetallic, Normal
For any questions contact me here
mattias.holsti@gmail.com
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